Pick your core — we complete the template around it. Add the players you already know you want, choose a fill strategy, and get a legal 15-man squad within budget, ready to copy into your FPL team.
Search and add the players you already want in your squad.
Most Picked, Top Projected, Wildcard and more fill everything else.
Budget, position quotas and the 3-per-club limit are handled for you.
Chip Optimised scores every player on projected points for the chip's gameweek, so it replaces the fill strategy above — that selection is ignored while this is on.
Built to maximise your Free Hit.
No blank gameweek is scheduled in the next 8 gameweeks, so there's no Free Hit week to target yet. This is the best one-week squad for GW3 — treat it as a preview of how a Free Hit build works, not a recommendation to play the chip.
Built for a Free Hit in GW3: players are scored on projected points for that single gameweek only. Clubs with no fixture in GW3 project zero and drop out on their own, which is exactly what a Free Hit is for — fielding a full team in a blank gameweek.
This is the pure Free Hit squad — add players above to build the rest of the template around your own core.
★ Your pickmarks the players you locked in — every other card was chosen to maximise a Free Hit in GW3.
Your picks vs. what the fill strategy added around them.
No fixture in GW3 — this club blanks, so a Free Hit squad can't use him.
No fixture in GW3 — this club blanks, so a Free Hit squad can't use him.
No fixture in GW3 — this club blanks, so a Free Hit squad can't use him.
No fixture in GW3 — this club blanks, so a Free Hit squad can't use him.
No fixture in GW3 — this club blanks, so a Free Hit squad can't use him.
No fixture in GW3 — this club blanks, so a Free Hit squad can't use him.
No fixture in GW3 — this club blanks, so a Free Hit squad can't use him.
No fixture in GW3 — this club blanks, so a Free Hit squad can't use him.
No fixture in GW3 — this club blanks, so a Free Hit squad can't use him.
No fixture in GW3 — this club blanks, so a Free Hit squad can't use him.
No fixture in GW3 — this club blanks, so a Free Hit squad can't use him.
No fixture in GW3 — this club blanks, so a Free Hit squad can't use him.
No fixture in GW3 — this club blanks, so a Free Hit squad can't use him.
No fixture in GW3 — this club blanks, so a Free Hit squad can't use him.
No fixture in GW3 — this club blanks, so a Free Hit squad can't use him.
Working out what this squad would do next…
No picks yet — search below and add the players you want to build around. We'll fill the rest.
The green figure is projected points over the next 3 gameweeks (model estimate); the other is price.
614 more matches — refine your search to narrow it down.
Gameweek by gameweek, what this squad would do next: bank the free transfer, make a free upgrade, or take a hit worth paying for.
Planned from GW3 assuming you enter this squad as-is: 1 free transfer to start (accruing one a week, banked up to 5) and £36.0m in the bank — the money this build didn't spend.
Affordability uses each player's current listed price, not a true selling price (FPL doesn't publish purchase prices) — bank figures are directionally correct, not exact.